Monster Garden
Description
Game made for the LOWREZJAM 2023.
The themes chosen were Catch ‘Em All and Invasion.
If you find any bug, consider that the Glitch in the Matrix theme was also chosen.
Features
- Three very similar endings (based on recruit / kill ratio)
- An astounding amount of different monsters (exactly 6)
- Deep moral choices (really only the recruit / kill thing ...)
- 4 different types of ailments !
Reduced attack (non-stackable) | |
Reduced defense (non-stackable) | |
Poison, deals damage at the start of every turn until death or victory is achieved. | |
Stun, wastes exactly one turn. |
Controls
Move | WASD, Arrows, whatever corresponds to WASD on your keyboard |
Confirm | J, Space, Enter |
Cancel | K, Escape |
Tips
- Grandpa has a first aid kit that he can give you once you've recruited at least 2 monsters.
- You level up when you kill monsters ... just saying.
- Stun is very powerful, but only has a 40% chance of being applied.
- If you're struggling for the "pacifist" ending, a good first monster to capture would be Toxy, the worm-snake thingy : its poison applies 100% of the time!
Credits
Color palette : Pastel QT
Font : MinimalLessTight (from The Jam Raft's discord)
Music : These, from Juhani Junkala
Status | Released |
Platforms | HTML5 |
Author | dahut |
Genre | Role Playing |
Made with | Godot, Aseprite |
Tags | catch-em-all, LOWREZJAM, Pixel Art, Turn-Based Combat |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Development log
- Post MortemAug 18, 2023
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